Alex Carlyle
Studio Leadership
& Creative Strategy
I lead design, creative, and operational teams to build globally resonant, player-focused games, aligning vision, systems, and live service execution through global co-development, strong partnerships, and adaptive leadership.
I’ve led and supported the creation of player-focused games across AAA studios, spanning open-world, action adventure, and live service development. My experience combines creative leadership, systems thinking, and studio-level operations, with a strong focus on global co-development.
I currently work at Riot Games, supporting titles across the portfolio. Previously, I worked at Wargaming on R&D projects, World of Tanks, and World of Warships.
Earlier roles include leading design on L.A. Noire with Rockstar Games, collaborating with George Miller and Warner Bros. Games on new IP, and working at Sony Computer Entertainment on The Getaway franchise.
Selected Work
The Getaway Series
Game Design & Original Story – PlayStation 2
L.A. Noire
Design Lead – PS3 / Xbox 360 / PC
World of Tanks, World of Warships, New IP Development
Creative Director – PC, Console
Valorant, League of Legends, 2XKO, TFT, New IP Development
Design & Production Director – PC, Console
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